Our first game · Coming 2027

Free every snake. Reach the heart.

Uncoil is a calm 3D puzzle. Turn a glass sphere packed with snakes, peel it layer by layer, and set each one free until the glowing core is yours.

One simple rule

A snake escapes when the path in front of its head is clear all the way out. Working out the order is the puzzle.

Turn

Spin the sphere in your hand to see every snake from every side.

Peel

Lift away the outer layers to study what's hiding underneath, then put them back.

Tap

A free snake slithers away. A blocked one bumps, goes dizzy and shows you what's in the way.

Reach the core

Clear every snake and the glowing gem at the centre cracks open.

Six worlds, 180 levels

Every world adds a new twist: sleepy snakes, stone stoppers, charm gates and turning shells.

Moonlit GardenLearn the basics
Coral GrottoSnakes facing inward
Sunken LibrarySleepy snakes
Cloudstone PeaksStone stoppers
Ember CavesCharm gates
The Deep WeaveTurning shells

Calm, never rushed

No timers by default and no ads in the middle of a puzzle.

25 snakes to collect

Each species has its own face and personality. Fill your Serpentarium.

Dress them up

Skins and hats are just for fun. They never change how hard a level is.

Short sessions

Two to five minutes a puzzle, portrait, playable with one hand.

About Eureka Notions

We're a small independent studio making calm, clever games you can pick up for a few minutes and still feel smart afterwards.

Uncoil is our first game. We'd love to hear from players, press and partners.

hello@eurekanotions.com

For press

Screenshots, a trailer and a press kit are on the way. Email us and we'll send them as soon as they're ready.